Descent BB

 
 FAQFAQ   SearchSearch   MemberlistMemberlist   UsergroupsUsergroups   RegisterRegister 
 ProfileProfile   Log in to check your private messagesLog in to check your private messages   Log inLog in 

   Descent BB Forum Index > Descent Support > "Fast pitch" option in Descent 3? Post new topic   Reply to topic
View previous topic :: View next topic  
Author Message
gorskave
Guest




PostPosted: Sat Nov 04, 2006 5:15 pm Reply with quote

Hi everyone,

I'm one of 'those' players whose controller of a choice is 'just' a mouse + keyboard.

The D2X-XL (or d2x - not sure) version of Descent 2 introduced fantastic feature - a 'fast pitch' option allowing to perform very dynamic 'pitch moves'. An example would be - with that option 'ticked' one can turn around his/her pyro 180 degrees in a fraction of a second.


I *LOVE* that feature as it actually made (for me at least...) good old Descent 1 & 2 playable with a mouse.

Please note this is something different than mouse sensitivity.

And this is where the trouble begins - Descent 3 has a some sort of 'limit' on how fast/how dynamically you can turn/pitch your Pyro. Even if you have a mouse sensitivity set to a maximum - no matter how fast you turn your mouse - it won't let you steer your Pyro very fast.

Does anyone know if there is a way to disable this 'pitch speed limit' in Descent 3? It seems to be some sort of a restriction implemented in to prevent the Pyro from moving unnaturally or something, because normally - either in 'plain windows' or in any shooter - you never experience such limit in moving your mouse cursos.

HELP! (please...).

Cheers,
Gorskave
Grendel
Ninja Admin




PostPosted: Sat Nov 04, 2006 7:41 pm View user's profile Reply with quote Send private message

Called "mouse look" IIRC. Check the box and there you go. Note that this can be disabled by the server in a multiplayer game and actually is disabled by all servers up right now..

_________________
Borders? I have never seen one. But I have heard they exist in the minds of some people. -- Thor Heyerdahl
Durch einen Stich bereits geschafft, erschlafft und ohne Saft und Kraft! -- Donald, examining a Deflator Dextrospirillus
++fyrephlie++
DBB PostBot




PostPosted: Sat Nov 04, 2006 10:25 pm View user's profile Reply with quote Send private message

yes the option is called mouselook... and it's not unnatural... it's actually natural... there's no way you could actually turn a ship as fast has you can with mouselook on...

this isn't quake man, it's descent.

_________________
(19:45:53) JBOMBnsht : go brokebackmountain on that ass and fuck a dude...change it up..ya never know
Guest





PostPosted: Sun Nov 05, 2006 7:15 am Reply with quote

Thanks for the replies.

Ah no no no... the mouse look option is a disaster - indeed - it makes flying your pyro terrible and unnatural and I hate it. With this option switched on playing descent is more like exploring levels in spectator mode - terrible, just terrible.

I meant something different. This is why this "Fast Pitch" option in d2x is so great - it allows you to perform 'fast moves' but it retains the "natural flight dynamics". I think this is why d2x chose to call it "Fast Pitch" rather than "mouse look".


...how do I explain this... Ok. Here is my another attempt to explain what I mean...
In descent 3 (mouse look OFF), when you turn your pyro with the mouse - you still feel that you're actually flying a ship (rather than 'playing a quake-like game'). However, there is a certain threshold of responsivness of your pyro to the speed with which you move the mouse.

Imagine this.
Trivial scenario 1: You want to *slowly* turn your pyro left - therefore you move your mouse *slowly* to the left (simple). Effect: your pyro *slowly* turns to the left.

Trivial scenario 2: You want to turn your pyro left *a bit faster* - you move your mose to the left *a bit faster* (simple again). Effect: your pyro turns to the left *a bit faster*.

Trivial, annyoing scenario 3: You want to turn you pyro *fast* to the left - you move your mouse *fast* to the left.
- Effect in descent 3: your pyro turns left still with the same speed as in SCENARIO 2. There seems to be certain 'speed limit': regardless of how fast you move your mouse, your pyro won't turn faster than "N degrees per milisecond" (whatever the N is).

- Effect in d2x with 'fast pitch' switched on - your pyro moves to the left very fast... and there doesn't seem to be a speed limit of any sort.

Now, I know that some descent purist would still question the 'naturalness' of such flying - I don't want to go into an argument. Just say I want this option for the single player game!

Cheers,
Gorskave
Grendel
Ninja Admin




PostPosted: Sun Nov 05, 2006 9:52 pm View user's profile Reply with quote Send private message

Sorry, mouse look is all you got. Setting the sensitivity low may help.

_________________
Borders? I have never seen one. But I have heard they exist in the minds of some people. -- Thor Heyerdahl
Durch einen Stich bereits geschafft, erschlafft und ohne Saft und Kraft! -- Donald, examining a Deflator Dextrospirillus
[NuB-T]Enzo03
Ace




PostPosted: Mon Nov 06, 2006 11:41 am View user's profile Reply with quote Send private message

if i recall, fast pitch was in d2x-xl to make the ship pitch at the same rate as the ship would turn, because it pitches from about 1/2 to 3/4 as fast or so in regular d2/other d2x's.

in d3, the pitch and heading are at or about the same rate, but i have yet to actually look.

i dont see what you are talking about with fast pitch making the pyro turn fast, ill have to look.

_________________
92% of American Teens would DIE today if MySpace had a system error and crashed forever...
gorskave
Guest




PostPosted: Mon Nov 06, 2006 12:52 pm Reply with quote

MY MISTAKE! - I've just checked that myself Enzo.
Forget the 'fast pitch' option in the D2X - this is not the option that enables fast turns in d2x. - apologies for the confusion.

The option that enables those 'fast turns' in d2x is 'mouselook'. However - it IS *totally* different than the 'mouselook' option in descent 3.

If you enable mouselook in descent 3 - you switch to 'quake' mode, which I, and most players, hate.

If you enable mouselook in d2x - you are still in the 'flight mode' with the difference that you can make fast turns / pitches.

Now - what I would like to have is d2x-like mouselook option in d3 - fast turns, still feeling as if you were flying a pyro, not playing quake.

Cheers,
Gorskave
++fyrephlie++
DBB PostBot




PostPosted: Mon Nov 06, 2006 12:57 pm View user's profile Reply with quote Send private message

gorskave wrote:
Now - what I would like to have is d2x-like mouselook option in d3 - fast turns, still feeling as if you were flying a pyro, not playing quake.


unfortunately, since, as far as i know, the source isn't availiable for d3, and never will be, you won't see that changed.

_________________
(19:45:53) JBOMBnsht : go brokebackmountain on that ass and fuck a dude...change it up..ya never know
Diedel
Rookie




PostPosted: Tue Nov 07, 2006 7:31 am View user's profile Reply with quote Send private message

Gorskave,

in D2X-XL, 'fast pitch' and 'mouse look' do different things. Mouselook generally massively increases mouse sensitivity. Fast pitch doubles the pitch speed (ship nose up/down) speed if mouselook is disabled (because in D1/D2, pitch speed is 1/2 of turn and roll speed for some reason only the developers know).

If you turn mouselook off in D2X-XL, you have limited turn speed on all ship axes.
Guest





PostPosted: Wed Nov 08, 2006 3:51 pm Reply with quote

Yes - I figured that half way thourgh this thread - thanks ;-) I must have ticked those two options simultaneously and thought it was 'fast pitch' that did all the magic, not the 'mouselook'.

If only descent 3 source code was now made available as well...

Anyway, thanks for all your inputs everyone.

Cheers,
Gorskave


--
OFF TOPIC:
Btw: Diedel, thanks very much for the d2x-xl version. It has literally ALL things/features that I wished the descent had when I was playing it for the first time. Thanks to the d2x-xl version I'm playing it for the...ukhm... 8th time? The dynamics of the game are now just fantastic... . Thanks! ;-)
--
Diedel
Rookie




PostPosted: Wed Nov 08, 2006 5:04 pm View user's profile Reply with quote Send private message

If you are looking for some great new D2 single player missions, try Bahagad Outbreak, Descent 1:Lost Levels (yes, that's a D2 mission), and The Apocalyptic Factor. You can find them in my D2 site's 3rd party level section (all other missions there are top notch, too).
[NuB-T]Enzo03
Ace




PostPosted: Thu Nov 09, 2006 8:11 am View user's profile Reply with quote Send private message

hey i was right for once.
im also working on some levels too, most of them are multiplayer, but some had been wiped out when i did quick restore (luckily, i have one of them uploaded to pd, and all of them that are worth playing/seeing had some testers). however, i am working on a single player project. im afraid one of them is going to be cancelled cuz it went with my memory (unless i do find someone i sent an in-development-sample of the level to, like theftbot, if i can ever get him). i plan on starting a new single player project tomorrow.

_________________
92% of American Teens would DIE today if MySpace had a system error and crashed forever...
willkill
Ace




PostPosted: Sat Nov 18, 2006 11:18 pm View user's profile Reply with quote Send private message

I never see pilots who use joysticks complain or have trouble turning that hull at an almost unfair rate compared to mousers.
Descent was made to be played with a j/s and us mousers are kinda like outsiders Razz

_________________

If you're gonna bluff, be prepared to strike..fast, hard and often..leaving nothing undone.

RIP Dad Ben Thompson Jan.6,1941-May5,2009
[NuB-T]Enzo03
Ace




PostPosted: Mon Nov 20, 2006 8:21 am View user's profile Reply with quote Send private message

hehe unlike most other fps games.

i actually feel like the ship turns very slowly on mouse. its like when i play descent 2 on xp and use kyb, no d2x-obviously, there are problems. the ship turns so very slowly.

but then again, i dont like using mouse anyway, thats why i dont in d3.

_________________
92% of American Teens would DIE today if MySpace had a system error and crashed forever...
View previous topic :: View next topic  
All times are GMT - 6 Hours
Post new topic   Reply to topic
Jump to:  
   Descent BB Forum Index > Descent Support > "Fast pitch" option in Descent 3?

 
You can post new topics in this forum
You can reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot vote in polls in this forum


Image hosting by postimage.org Powered by phpBB © 2001, 2005 phpBB Group