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   Descent BB Forum Index > 6DoF Game Development > And now for something completely different... Post new topic   Reply to topic
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MechaAssault
Trainee




PostPosted: Sat Jan 07, 2012 1:01 pm View user's profile Reply with quote Send private message



These are some early screenshots from a 6d0F shooter I'm working on.

As you can see, the art direction is a far cry from Descent's industrial environments. The overall look is very clean and technological, and is partially inspired by Raystorm.

The controls are designed to make the best possible use of a keyboard and mouse. The X and Y rotation speeds of the ship are not restrained, so if your mouse settings are high, you can aim and shoot quickly and accurately, like in an oldschool PC FPS.

More info as the project develops. Feel free to use this thread to post criticism and request features. (No promises tho. Razz )
Norcimo
Rookie




PostPosted: Mon Jan 09, 2012 3:09 pm View user's profile Reply with quote Send private message

What is it?!
BTW looks awesome Smile
MechaAssault
Trainee




PostPosted: Thu Jan 12, 2012 2:32 pm View user's profile Reply with quote Send private message

It's an indie 6DoF shooter I'm working on. The hope is for a commercial release in late 2012, but we'll see what happens.
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