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Lobber Trainee
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Posted: Sun Feb 07, 2010 11:46 am  |
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I was trying to find words for explaining the difference between Strategy and Tactics, and google brought up the following link as its first hit:
| Alan Emrich wrote: | Course Analogy: Strategy vs. Tactics
Military minds often think in terms of strategy and tactics.
Strategy is immutable; it is a Big Picture look at a problem that focuses upon the entire forest and not individual trees. Military concepts such as objective, offensive, simplicity, unity of command, mass, economy of force, maneuver, surprise, and security represent the timeless principles of strategy. Why do you think Sun Tzu’s The Art of War has been a best seller for thousands of years and translated into every imaginable language? Because it teaches strategy and the lessons of strategy are timeless. They are bound to our very nature as humans.
Tactics vary with circumstances and, especially, technology. If I were to teach you how to be a soldier during the American Revolution, you would learn how to form and maneuver in lines, perform the 27 steps in loading and firing a musket, and how to ride and tend to a horse. Naturally, yesterday’s tactics won’t win today’s wars – but yesterday’s strategies still win today’s wars… and will win them tomorrow and into the future.
So, tactics present a Small Picture perspective where individual trees are in focus but the Big Picture of the forest is not. Just as your eyes have to look up from this page to refocus on the larger room you’re reading it in, so strategy and tactics require a different focus. |
Therefore, to put it in Descent Terms, Strategy is what kind of game objectives you have.
Tactics is in fact what Behemoth was asking about. Tactics is how you use the tools and ships and weapons and architecture of the levels played to accomplish your strategic goal, be that get the most kills, most points, highest score, most territory, etc.
To enumerate:
Strategy
- Anarchy - Kill the most times and die the least times
- Capture the Flag - Capture the flag the most times and prevent the opposing team from capturing their flag.
- Hoard - Kill and collect as many hoard spheres and turn them in before being killed, and prevent others from doing the same.
- Team Anarchy - Help your teammates get the most kills for your team, and prevent the other team from doing the same.
You get the picture. Those are strategies. They are constants. If you don't want to be killed in Descent 3 or any game, and you want to kill the most in that game, then your strategy is the same as everyone else.
Tactics
- Weapons - Utilize a particular weapon effectively in a particular situation / level / against a particular opponent.
- Level Architecture - Utilize the geography / architecture of a particular level's design to your advantage and to the disadvantage of your opponent.
- Enemy Modus Operandi - Study the strengths and weakensses of one's opponent and use maneuvers to outwit and outmaneuver said opponent.
And so on. That is the definition and difference between Descent Strategy and Descent Tactics. Strategy for Descent is the same across all three version of descent with the notable exceptions wherein some Descent version have gamestyles not present in others, like Capture the Flag in D2 that isn't in D1. Tactics are real world situations, and are in fact different for each game because the physics for each game varies slightly and / or greatly depending on what is being analyzed.
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