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BUBBALOU
Insane!




PostPosted: Mon May 25, 2009 12:55 pm View user's profile Reply with quote Send private message

Moved by some whimsical Moderator from this thread

Rook wrote:
Running OpenGL. Radeon x1950xt. LGE W2252 in 4:3 mode. Any ideas?


Why are you running at defaults with 4:3, your screen's resolution is 1680 x 1050 (2ms) that's an aspect ratio of 16:10

Rook wrote:
-deadzone0 0.0 -deadzone1 0.0 -nointro -nooutragelogo -nomusic -nosparkles -nopentium3 -playermessages -framecap 0 -vsync -nomultibmp


USE THIS MAN!!!!

-useport 2092 -framecap 150 -nopentium3 -nomusic -nointro -nooutragelogo -nomultibmp -playermessages -aspect 1.6 -width 1680 -height 1050 -deadzone0 0.0 -deadzone1 0.0

I always include useport that way when you add another pc to the network copy/edit/paste goes fast

ENJOY

_________________
I seem to have a better workout dodging your stupidity than attempting to grasp the weight of your intelligence
Foil
2*pi*r




PostPosted: Tue May 26, 2009 1:16 pm View user's profile Reply with quote Send private message

BUBBALOU wrote:
Why are you running at defaults with 4:3, your screen's resolution is 1680 x 1050 (2ms) that's an aspect ratio of 16:10

-aspect 1.6 -width 1680 -height 1050


Rook, you're right to play at 4:3. Bubbs apparently doesn't know he's losing vertical FoV by going 16:10.

It's best to stick with 4:3 (-aspect 1.33), as D3 handles any higher aspect ratio by simply cutting off top and bottom FoV (field of view). You don't get any extra horizontal FoV at all by going widescreen.

E.g. On my 1680x1050 monitor I play D3 at 1400x1050 with bars on the side. It may not fill the screen, but it's better than losing some vertical vision.

_________________
"You seem a decent fellow. I hate to kill you."
"You seem a decent fellow. I hate to die."
MD-2389
Insane!




PostPosted: Wed May 27, 2009 7:39 pm View user's profile Reply with quote Send private message

Foil, what Bubba is talking about is having the game fill the entire screen properly. The fact that the game lops off the top and bottom is a fault with the game. Smile
BUBBALOU
Insane!




PostPosted: Wed May 27, 2009 9:25 pm View user's profile Reply with quote Send private message

Foil wrote:
Bubbs apparently doesn't know he's losing vertical FoV by going 16:10.


Obviously it looks like Foil likes to run his Display lower than native resolution so he can enjoy scaling mismatching, which in-turn causes loss in image sharpness, poor text quality, and / or edge color fringing.

YAWN

He is so fucking hellbent on being a prick than to actually think...

Well, ff you choose to play at "below native resolution" then at least enable ^FIXED ASPECT RATIO^ for "full screen apps" in your video card's "LCD SCALING" section for games that do not support custom resolutions. That way you achieve a pixel to pixel match with the remainder as black bands on the sides, if you do not have some oddball screen size.

MMMMMMKAY, passes the Dr Scholl's breath freshener to Foil

This way your game does not look like ass!!! unfortunately for some they enjoy it daily....



ENJOY

Nice Edit BTW
Foil wrote:
E.g. On my 1680x1050 monitor I play D3 at 1400x1050 with bars on the side. It may not fill the screen, but it's better than losing some vertical vision.

_________________
I seem to have a better workout dodging your stupidity than attempting to grasp the weight of your intelligence
Foil
2*pi*r




PostPosted: Thu May 28, 2009 8:58 am View user's profile Reply with quote Send private message

BUBBALOU wrote:
Foil wrote:
Bubbs apparently doesn't know he's losing vertical FoV by going 16:10.


Obviously it looks like Foil likes to run his Display lower than native resolution...


Sorry, Bubbs. You just failed, yet again.

I said I am running at 4:3 1400x1050 with bars on the side. If you had simply done the math (or used your brain for a second), you would have realized that this IS running at the 1680x1050 native resolution. [Each side black bar is 140x1050, so it is a pixel-to-pixel match, with none of the scaling issues you mentioned.]

P.S. Nice attempt at a dodge, by the way. You're still losing FoV by playing at 16:10. Now I know which way to move to stay out of your reduced view. Smile

_________________
"You seem a decent fellow. I hate to kill you."
"You seem a decent fellow. I hate to die."
Foil
2*pi*r




PostPosted: Thu May 28, 2009 9:01 am View user's profile Reply with quote Send private message

MD-2389 wrote:
The fact that the game lops off the top and bottom is a fault with the game. Smile


And the fact that Bubbs is recommending playing with reduced vision... is a fault with Bubbs. Smile

_________________
"You seem a decent fellow. I hate to kill you."
"You seem a decent fellow. I hate to die."
Do_Checkor
Hotshot




PostPosted: Fri May 29, 2009 2:08 am View user's profile Reply with quote Send private message

Not that it actually was my question but out of curiosity: What do you mean by black bars? I am thinking about buying one of them new Samsung 22" TFTs with 1650x1050 (and most important: 120Hz) so I'd need that too. Or do you mean you just set the -width / -height to 1400 x 1050 along with 4x3 aspect?

_________________
www.descentforum.de
Bunyip
DBB Staff




PostPosted: Fri May 29, 2009 5:56 am View user's profile Reply with quote Send private message

Foil wrote:
And the fact that Bubbs is recommending playing with reduced vision... is a fault with Bubbs. Smile


He is just of the he-man school of 'handicap yourself and it will make you a better player!' he's looking out for you man!!

_________________
BELIEVE NOTHING, no matter where you read it, or who has said it,
not even if I have said it, unless it agrees with your own reason
and your own common sense. - GAUTAMA BUDDHA
Krom
DBB Admin




PostPosted: Fri May 29, 2009 7:57 am View user's profile Reply with quote Send private message

IIRC what happens when you set D3 to a widescreen resolution like -width 1680 -height 1050 and leave the aspect alone is D3 automatically letterboxes the screen like a widescreen movie on a fullscreen TV.

_________________
(19:11) [D3k]Gooberman: pffft, I didnt get owned baal, you just got 60 lucky fusion shots
Foil
2*pi*r




PostPosted: Fri May 29, 2009 8:50 am View user's profile Reply with quote Send private message

Do_Checkor wrote:
...do you mean you just set the -width / -height to 1400 x 1050 along with 4x3 aspect?


What I did is set D3 to 1400x1050 4:3 (-width 1400 -height 1050 -aspect 1.33), and then set the NVidia "flat panel scaling" option to "fixed aspect ratio". Otherwise the OS just stretches the image.

_________________
"You seem a decent fellow. I hate to kill you."
"You seem a decent fellow. I hate to die."
BUBBALOU
Insane!




PostPosted: Fri May 29, 2009 9:09 am View user's profile Reply with quote Send private message

Bunyip wrote:
Foil wrote:
And the fact that Bubbs is recommending playing with reduced vision... is a fault with Bubbs. Smile


He is just of the he-man school of 'handicap yourself and it will make you a better player!' he's looking out for you man!!


Yeah.. now that he is rolling with the fixed aspect ratio info from the other dbb i posted as his...... Anyways he definitely needs all the help he can get to catch those hackers Razz
Foil wrote:
the fact that Bubbs is recommending playing with reduced vision...
Who's handicapped BTW I use 5:4 DO The math

but anyways... how about a [D3k] vs [RIP] match this weekend, I want to bask in the DRAMA

ROOK??? How goes it Anyways..before Foil Flexes his calculator at this thread again

_________________
I seem to have a better workout dodging your stupidity than attempting to grasp the weight of your intelligence
Foil
2*pi*r




PostPosted: Fri May 29, 2009 9:41 am View user's profile Reply with quote Send private message

BUBBALOU wrote:
...he is rolling with the fixed aspect ratio info from the other dbb i posted as his...


Wow, you're even better at dodging on the DBB than you are in D3. Smile

I'm not claiming anything of yours. I just find it hilarious that "Bubbalou, self-proclaimed guru of graphical settings" highly recommends a reduced-vision aspect, here and on .net as well.

Bubbs, livin' in 'da past, wrote:
... how about a [D3k] vs [RIP] match this weekend, I want to bask in the DRAMA...


Laughing

_________________
"You seem a decent fellow. I hate to kill you."
"You seem a decent fellow. I hate to die."
Foil
2*pi*r




PostPosted: Fri May 29, 2009 12:02 pm View user's profile Reply with quote Send private message

BUBBALOU wrote:
Who's handicapped BTW I use 5:4 DO The math


Okay, here's "the math", which seems to escape you:

-aspect 1.6 = 16:10 (e.g. your 1680x1050) ... so where are you getting 5:4?

_________________
"You seem a decent fellow. I hate to kill you."
"You seem a decent fellow. I hate to die."
BUBBALOU
Insane!




PostPosted: Fri May 29, 2009 12:23 pm View user's profile Reply with quote Send private message

Foil wrote:
BUBBALOU wrote:
Who's handicapped BTW I use 5:4 DO The math

Okay, here's "the math", which seems to escape you:

-aspect 1.6 = 16:10 (e.g. your 1680x1050) ... so where are you getting 5:4?
One Again you can not read..... and you calculator must taste good

Anyways

Back on Topic
---------------------------------------------------------

Checkor: maybe you can imagine Fixed aspect this way

All screen sizes displayed in the 3 charts below all have a common height of 1600 pixels for illustration purposes only.
( Standard CRT is 4:3 : 640x480, 1024x768, 1152x864, 1280x960, 1400x1050, 1600x1200, 1920x1440, 2048x1536, 3200x2400, 6400x4800)

3840X2400 16:10 (Viewsonic 22.2" VP2290b LCD) EGADS!@# I want it!

Column 1 = -height -width command lines (stretched)
Column 2 = select res inside the game (if not listed above) - choose a resolution below your native res. D3 will default to 640x480 if you attempt to use -height -width commands with height values other than listed above or use a res that is larger that your native res(fixed ratio controlled by your videocard)
Column 3 = -aspect (h/w) -height -width command lines(controlled by the game)



Lets add some Descent 3 Screenshots from a 16:10 Monitor (1440x900) to that to see the Difference and the QUALITY of the Choices ........ Click For larger ( i have 4:3 (2), 5:4 (3), and 16:10 (2) Monitors/LCD's at my Disposal in my House



You Be the judge, as you can see the artifacts in fixed ratio is ugly (see above why) using -width 1200 -height 900 (defaults back to 640x480). That's why D3 has a aspect command line option and not everyone can use fixed aspect at native height res..... oh poop!

So your Options ARE
Column 1 Walleyed, then you feel right at home with beer goggles on
Column 2 Play with blinders, shame on you for wasting your money on a Widescreen
Column 3 Lose an Inch off the top and the bottom, and curse the developers for being so cheap

_________________
I seem to have a better workout dodging your stupidity than attempting to grasp the weight of your intelligence
Foil
2*pi*r




PostPosted: Fri May 29, 2009 1:45 pm View user's profile Reply with quote Send private message

BUBBALOU wrote:
Foil wrote:
-aspect 1.6 = 16:10 (e.g. your 1680x1050) ... so where are you getting 5:4?


One Again you can not read..... and you calculator must taste good
...
3840X2400 16:10 (Viewsonic 22.2" VP2290b LCD) EGADS!


And apparently your calculator is broken...?

3840/2400 = 1.6 = 16:10, not 5:4. There's nothing in this thread so far with a 5:4 aspect. [Until your edit of the last post, vaguely mentioning that you have one.]

Maybe you're using a 1280x1024 or 1600x1280, but you just haven't mentioned it yet?

_________________
"You seem a decent fellow. I hate to kill you."
"You seem a decent fellow. I hate to die."
BUBBALOU
Insane!




PostPosted: Fri May 29, 2009 2:16 pm View user's profile Reply with quote Send private message

Foil wrote:
BUBBALOU wrote:
Who's handicapped BTW I use 5:4 DO The math

Maybe you're using a 1280x1024 or 1600x1280, but you just haven't mentioned it yet?


Congratulations, you're doing math ..... here's a cookie!

_________________
I seem to have a better workout dodging your stupidity than attempting to grasp the weight of your intelligence
Krom
DBB Admin




PostPosted: Fri May 29, 2009 9:27 pm View user's profile Reply with quote Send private message

The problem with widescreens is... I had to look pretty hard a couple years ago to find an affordable 4:3 LCD. Hardly anyone makes a 4:3 screen anymore. Its cheaper to make a 8:5 (16:10) screen with the same diagonal measure but less screen area as a 4:3 screen. If screens were sold by total screen area instead of diagonal measure, nobody would be fooled by the misleading widescreen sizes.

_________________
(19:11) [D3k]Gooberman: pffft, I didnt get owned baal, you just got 60 lucky fusion shots
Foil
2*pi*r




PostPosted: Tue Jun 02, 2009 3:50 pm View user's profile Reply with quote Send private message

BUBBALOU wrote:
Congratulations, you're doing math ..... here's a cookie!


Mmm, cookies.

[Note that despite his insistence to "Do the math!" and the mention of owning a couple 5.:4 monitors, Bubbs still hasn't given anything which computes to a 5:4 ratio.] Razz

BUBBALOU wrote:
...your Options ARE
Column 1 Walleyed, then you feel right at home with beer goggles on
Column 2 Play with blinders, shame on you for wasting your money on a Widescreen
Column 3 Lose an Inch off the top and the bottom, and curse the developers for being so cheap


So why is it you're recommending #3 (e.g. reduced vision from the 1.6 aspect you've been telling people to use)?

I'd think most competitive players would prefer using a little less of their monitor over playing with reduced FoV. Am I wrong, oh Master of All That Is Graphical? Wink

Krom wrote:
If screens were sold by total screen area instead of diagonal measure, nobody would be fooled by the misleading widescreen sizes.


Agreed. Of course, now that most monitors and TVs being sold are widescreen, the inequitable comparisions aren't as much of a problem.

_________________
"You seem a decent fellow. I hate to kill you."
"You seem a decent fellow. I hate to die."
BUBBALOU
Insane!




PostPosted: Wed Jun 03, 2009 11:17 am View user's profile Reply with quote Send private message

Foil wrote:
So why is it you're recommending #3 (e.g. reduced vision from the 1.6 aspect you've been telling people to use)?


Obviously you skimmed

BUBBALOU wrote:
Lets add some Descent 3 Screenshots from a 16:10 Monitor (1440x900) to that to see the Difference and the QUALITY of the Choices ........

as you can see the artifacts in fixed ratio is ugly (see above why) using -width 1200 -height 900 (defaults back to 640x480). That's why D3 has a aspect command line option and not everyone can use fixed aspect at native height res..... oh poop!


Time to Hold your hand and walk you slowly through this, I know this is going to be hard for you .......... even with the pretty pictures and all.. Idea

When setting your Video Card to FIXED RATIO SCALING for full screen applications you are very limited
(why choose this option for applications that have height and width command line options?)
If your native resolution height does not match one of the following....
( Standard CRT is 4:3 : 640x480, 1024x768, 1152x864, 1280x960, 1400x1050, 1600x1200, 1920x1440, 2048x1536, 3200x2400, 6400x4800)

Your Resolution will goes to default VGA Awesome!!!

------------------------------------------------

examples

1280 x 800 LCD Monitor
(defaults back to 640x480 in D3)
using -width 1066 -height 800
or -width 1066 -height 800 -aspect 1.33
or -height 800 -aspect 1.33

1440 x 900 LCD Monitor
(defaults back to 640x480 in D3)
using -width 1200 -height 900
or -width 1200 -height 900 -aspect 1.33
or -height 900 -aspect 1.33




Look at those tasty Jaggies

You will be forced to use only the options "inside" the application
or by using -width 1024 -height 768
or -width 800 -height 600
larger if your Screen Height does not match standard 4:3 height ( 480, 768, 864, 960, 1050, 1200, 1440, 1536, 2400, 4800)
you get to enjoy scaling mismatching, which causes loss in image sharpness, poor text quality, and / or edge color fringing.

so if you can get your video card to work at high resolution and enjoy playing only d3 get one of the following size LCD monitors if you want fixed aspect forever.. otherwise play default vga dithered res in fixed aspect or stretch your screen or what looks clean correct aspect correct resolution.

852 x 480 (16:9)
1680 x 1050 (16:10)
1920 x 1200 (16:10)
3840 x 2400 (16:10) Quadhead 2:2 - Dual DVI-I
7680 x 4800 (16:10) MuhahHhH

My experience is, the only reason people choose fixed aspect over the correct settings in order to play D3, is they MUST! .
The reality is, their video card is unable to perform well at higher resolutions only achieving 25-35fps. Yet when they switch to fixed ratio scaling they can get at least a minimum of 60fps.

_________________
I seem to have a better workout dodging your stupidity than attempting to grasp the weight of your intelligence
Grendel
Ninja Admin




PostPosted: Wed Jun 03, 2009 1:21 pm View user's profile Reply with quote Send private message

BUBBALOU wrote:
When setting your Video Card to FIXED RATIO SCALING for full screen applications you are very limited
(why choose this option for applications that have height and width command line options?)

Limited how ? If your GF/X card generates a picture that has a different resolution from the native resolution of a TFT monitor (created w/ said height/width options), it's up to the monitor what will happen -- most monitors stretch to picture to fill the whole screen. It usually looks like shit, esp. if the source happens to have a different aspect ratio than the monitor, ei. a 1600x1200 (4:3) signal sent to a 1920x1200 (16:10) monitor. Fixed ratio scaling will fix this by creating a 1920x1200 signal that has the picture embedded into it w/ fixed scaling applied.

BUBBALOU wrote:
If your native resolution height does not match one of the following....
( Standard CRT is 4:3 : 640x480, 1024x768, 1152x864, 1280x960, 1400x1050, 1600x1200, 1920x1440, 2048x1536, 3200x2400, 6400x4800)

Your Resolution will goes to default VGA Awesome!!!

The resolution defaults to 680x480 if your GF/X card/monitor combination doesn't support the resolution you set D3 to. Sometimes that can be fixed by adding a custom resolution via the driver control panel.

BUBBALOU wrote:
My experience is, the only reason people choose fixed aspect over the correct settings in order to play D3, is they MUST! .
The reality is, their video card is unable to perform well at higher resolutions only achieving 25-35fps. Yet when they switch to fixed ratio scaling they can get at least a minimum of 60fps.

BS. My setup runs native 1920x1200 at ~1000 fps. I don't want to sacrifice FOV for the 16:10 picture tho, my best option is to configure D3 for the biggest 4:3 picture that fits my monitor natively -- 1600x1200 for a 1920x1200 monitor. Since the monitor would stretch the 1600 to 1920 (and thus distorting the picture) I have "fixed aspect ratio" active.
Foil
2*pi*r




PostPosted: Wed Jun 03, 2009 1:31 pm View user's profile Reply with quote Send private message

Bubbs, I'm fully aware that this only works for standard 4:3 resolutions (or as Grendel mentioned, custom resolutions added to the list in the driver settings). No need for red-lettering. Rolling Eyes

-----------------------

So, I'll make my question more specific:

Why are you recommending a 16:10 reduced-FoV aspect for 1680x1050 monitors? You made it abundantly clear that 1400x1050 is one of the 'okay' resolutions, so what's the problem?

_________________
"You seem a decent fellow. I hate to kill you."
"You seem a decent fellow. I hate to die."
Flip
Ace




PostPosted: Wed Jun 03, 2009 2:05 pm View user's profile Reply with quote Send private message

LOL a pissing contest Razz
BUBBALOU
Insane!




PostPosted: Thu Jun 04, 2009 1:15 am View user's profile Reply with quote Send private message

I keep forgetting you guys need all the help you can get!

Q4AQ: Why would you buy a Widescreen Monitor if your not going to use it?

For most people who play games if they buy a widescreen monitor they want to use it and despise having "Bands". There are obviously some very meticulous individuals that worry more about losing 3 degrees of vertical view over the enjoyment of their entire screen.

Lets look back at where this thread originated from... look mom 4:3 and Fixed Aspect looks like shit......why... contributors answers were post counts! IE - "your Nvidia card sux" (lol he had an ATI), Switch to 32bit (LOL Again-he's using OpenGL) Give the man something to try... OK next step... Here we are.... well omg it's not relevent.... LOL (FYS)

I like looking out the front window of a Fighter Jet,
You like looking out the front window of a School Bus,
But neither of us like looking out through a fishbowl!

So when I get my TripleHead2Go Does than make me a cheater in my flight Sims

_________________
I seem to have a better workout dodging your stupidity than attempting to grasp the weight of your intelligence
Neo
[deleted]




PostPosted: Thu Jun 04, 2009 12:47 pm View user's profile Reply with quote Send private message

Quote:
LOL a pissing contest


Bubba reminds me of that boy in elementary school who liked to stand about 9 feet away from the urinal while peeing. Smile
Grendel
Ninja Admin




PostPosted: Thu Jun 04, 2009 12:49 pm View user's profile Reply with quote Send private message

BUBBALOU wrote:
I keep forgetting you guys need all the help you can get!

Q4AQ: Why would you buy a Widescreen Monitor if your not going to use it?

For most people who play games if they buy a widescreen monitor they want to use it and despise having "Bands". There are obviously some very meticulous individuals that worry more about losing 3 degrees of vertical view over the enjoyment of their entire screen.

As usual you make the mistake to assume everyone should do as you do and your personal usage of the setup is the best there is. I do value the bigger FOV higher than the bands, and I got the screen mainly for the 99.5% of the time I use my computer not playing D3.

BUBBALOU wrote:
Lets look back at where this thread originated from... look mom 4:3 and Fixed Aspect looks like shit......why... contributors answers were post counts! IE - "your Nvidia card sux" (lol he had an ATI), Switch to 32bit (LOL Again-he's using OpenGL) Give the man something to try... OK next step... Here we are.... well omg it's not relevent.... LOL (FYS)

At least we tried to address the problem at hand, not giving advise that wasn't related at all. The only change in the look of the textures in 16:10 is that they look even worse since 16:10 is the zoomed in & cropped 4:3 picture.

And BTW, ATI drivers don't dither anymore as well, probably caused by a change of the OGL specs for 16 bit modes.
Bunyip
DBB Staff




PostPosted: Thu Jun 04, 2009 4:35 pm View user's profile Reply with quote Send private message

Krom wrote:
The problem with widescreens is... I had to look pretty hard a couple years ago to find an affordable 4:3 LCD. Hardly anyone makes a 4:3 screen anymore.


Why is it that anything having to do with flat panel monitor specifications is always a morass of disinformation...The diagonal measurements on widescreen monitors are definitely misleading and intentionally so. A simple "X by Y" denotation would be much less confusing and allow people to quickly and easily figure out how much monitor they are actually getting. This Chart was very helpful to me last time I made a purchase. Check out the 20" 4:3 vs the 20.1" wide screen - You magically lose 6% of your screen real estate with the 16:10 monitor.


Not that non-widescreens are very desirable IMO - 4:3 is the standard aspect ratio of traditional TV, which is certainly less desirable than a widescreen aspect ratio with comparable area.

Anyhow thanks for all this info - despite the bickering! I'm in the market for a new monitor - or maybe a new video card. Having trouble deciding.

_________________
BELIEVE NOTHING, no matter where you read it, or who has said it,
not even if I have said it, unless it agrees with your own reason
and your own common sense. - GAUTAMA BUDDHA
BUBBALOU
Insane!




PostPosted: Fri Jun 05, 2009 1:41 am View user's profile Reply with quote Send private message

I personally stick with standard LCD's for gaming rigs....(TH2GO is Different) Widescreens are good for Laptops, Workstations, and your home entertainment center.

_________________
I seem to have a better workout dodging your stupidity than attempting to grasp the weight of your intelligence
Bunyip
DBB Staff




PostPosted: Fri Jun 05, 2009 6:36 am View user's profile Reply with quote Send private message

This one looks pretty sweet though, John - http://www.viewsonic.com/products/desktop-monitors/lcd/x-series/vx2265wm-fuhzion-lcd.htm

**edit I may wait for 240hz come to think of it.

_________________
BELIEVE NOTHING, no matter where you read it, or who has said it,
not even if I have said it, unless it agrees with your own reason
and your own common sense. - GAUTAMA BUDDHA
BUBBALOU
Insane!




PostPosted: Fri Jun 05, 2009 9:39 am View user's profile Reply with quote Send private message

Well if I got one of those....I love Viewsonics.... it would be for new games that support widescreen(s). I wouldn't waste my time chumping 1-3k for a new system setup to play a game from the 1990's and then complain about how shitty it looks

Dah FuHzion I hope someone does not buy this now thinking they will get Descent3 Running in 3D..
oh wait maybe Diedle can code it into the "4 source codes in 1 spaghetti" donate to paypal for my sauce!!

Gaming and Pro Graphics
VP2130b 21.3" 1600x1200 8ms 4:3 screen (not cheap)
VP950b 19" 1280x1024 2ms 5:4 screen(not cheap either)

Multimedia
VG2427wm 23.5" 1920x1080 5ms 16:9 Widescreen
VG2027wm 20" 1600x900 5ms 16:9

Different
VLED221wm 22" 1680x1050 5ms LED 16:10 widescreen

Now do not get me wrong VX Series is a great Line for cheap quality, as long as you pull the POS Power board out and re-solder Real caps on them. They are built for product turnaround

_________________
I seem to have a better workout dodging your stupidity than attempting to grasp the weight of your intelligence
TigerRaptorFX
Ace




PostPosted: Sat Jun 06, 2009 3:54 pm View user's profile Reply with quote Send private message

Neo wrote:
Bubba reminds me of that boy in elementary school who liked to stand about 9 feet away from the urinal while peeing. Smile


Neo you probably watch elementary school boys in the bathroom.
BUBBALOU
Insane!




PostPosted: Sat Jun 06, 2009 11:19 pm View user's profile Reply with quote Send private message

TigerRaptorFX wrote:
Neo wrote:
Bubba reminds me of that boy in elementary school who liked to stand about 9 feet away from the urinal while peeing. Smile


Neo you probably watch elementary school boys in the bathroom.


Neo's a pedophile and touches his inner child inappropriately - (INTERNETRACECAR) from my sig

_________________
I seem to have a better workout dodging your stupidity than attempting to grasp the weight of your intelligence
Neo
[deleted]




PostPosted: Sun Aug 02, 2009 8:52 pm View user's profile Reply with quote Send private message

nube Razz
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